/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using FairyGUI;
using System;
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class PlayerImprintItemNestedCtrl : UIController
{
private int _imprintIndex;
private Action _onClickCallback;
protected override void OnEnable(object intent)
{
AddUIListenres();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
VM.ImprintBtn.onClick.Add(OnClickImprintBtn);
}
private void RemoveUIListenres()
{
VM.ImprintBtn.onClick.Remove(OnClickImprintBtn);
}
private void OnClickImprintBtn(EventContext context)
{
if (_onClickCallback != null)
{
_onClickCallback(_imprintIndex);
}
}
#endregion
public void ShowUI(int index, int runeId, Action callback)
{
_imprintIndex = index;
_onClickCallback = callback;
ShowSelectUI(false);
int selectIndex = 0;
var runeInfo = rune_levelTableRepo.Get(runeId);
if (runeInfo != null)
{
selectIndex = 1;
VM.ImprintBtn.title = $"LV.{runeInfo.Level}";
}
VM.ImprintBtn.GetController("UnlockCtrl").selectedIndex = selectIndex;
}
public void ShowSelectUI(bool bSelect)
{
VM.ImprintBtn.GetChild("SelectImg").visible = bSelect;
}
}
}