/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using FairyGUI; using System; using XGame.Database; using XGame.Framework.UI; namespace FL.FGUI { /// /// UI逻辑处理类 /// /// public partial class PlayerImprintItemNestedCtrl : UIController { private int _imprintIndex; private Action _onClickCallback; protected override void OnEnable(object intent) { AddUIListenres(); } protected override void OnDisable() { RemoveUIListenres(); } #region UI事件 private void AddUIListenres() { VM.ImprintBtn.onClick.Add(OnClickImprintBtn); } private void RemoveUIListenres() { VM.ImprintBtn.onClick.Remove(OnClickImprintBtn); } private void OnClickImprintBtn(EventContext context) { if (_onClickCallback != null) { _onClickCallback(_imprintIndex); } } #endregion public void ShowUI(int index, int runeId, Action callback) { _imprintIndex = index; _onClickCallback = callback; ShowSelectUI(false); int selectIndex = 0; var runeInfo = rune_levelTableRepo.Get(runeId); if (runeInfo != null) { selectIndex = 1; VM.ImprintBtn.title = $"LV.{runeInfo.Level}"; } VM.ImprintBtn.GetController("UnlockCtrl").selectedIndex = selectIndex; } public void ShowSelectUI(bool bSelect) { VM.ImprintBtn.GetChild("SelectImg").visible = bSelect; } } }