/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using Codice.CM.Common;
using FairyGUI;
using FL.Data;
using FL.Data.Items;
using System;
using System.Collections.Generic;
using System.Net.NetworkInformation;
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class BagBackpackPanelCtrl : UIController
{
private List- _itemDataList;
private List
- _matterialDataList;
protected override void OnEnable(object intent)
{
AddUIListenres();
Init();
ShowUI();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres()
{
VM.ItemPageBtn.onClick.Add(OnClickItemPageBtn);
VM.MaterialPageBtn.onClick.Add(OnClickMaterialPageBtn);
}
private void RemoveUIListenres()
{
VM.ItemPageBtn.onClick.Remove(OnClickItemPageBtn);
VM.MaterialPageBtn.onClick.Remove(OnClickMaterialPageBtn);
}
private void OnClickItemPageBtn(EventContext context)
{
ShowPageUI(0);
}
private void OnClickMaterialPageBtn(EventContext context)
{
ShowPageUI(1);
}
#endregion
private void Init()
{
if (_itemDataList == null) _itemDataList= new List
- ();
if (_matterialDataList == null) _matterialDataList = new List
- ();
}
private void ShowUI()
{
GetBackpackData(ItemData.Instance.GetBackpackData());
ShowPageUI(0);
}
private void GetBackpackData(Dictionary bagDataMap)
{
if (bagDataMap == null || bagDataMap.Count == 0) return;
_itemDataList.Clear();
_matterialDataList.Clear();
foreach (var item in bagDataMap)
{
ItemTable itemInfo = ItemTableRepo.Get(item.Value.tableId);
if (itemInfo.Type == (int)EItemType.Gift || itemInfo.Type == (int)EItemType.RedEnvelope || itemInfo.Type == (int)EItemType.Props)
{
Item _item = new Item();
_item.Count = item.Value.num.ToString();
_item.Init(itemInfo, item.Value.id);
if (itemInfo.Type == (int)EItemType.Props)
_matterialDataList.Add(_item);
else
_itemDataList.Add(_item);
}
}
}
private void ShowPageUI(int pageIndex)
{
VM.PageCtrl.selectedIndex = pageIndex;
if (pageIndex == 0)
{
ShowItemsUI(_itemDataList);
}
else
{
ShowItemsUI(_matterialDataList);
}
}
private void ShowItemsUI(List
- dataList)
{
VM.ItemsList.BindDatas(dataList);
ShowNum(dataList.Count);
VM.EmptyLabel.visible = dataList.Count == 0;
}
///
/// 背包格子数量
///
///
private void ShowNum(int num)
{
VM.NumLabel.text = num.ToString();
}
}
}