using XGame.Database; namespace FL { /// /// 配置表没有字段定义,代码需要动态加载的资源名字 /// internal static partial class AddressableDefine { /// /// 战力的图标 /// public const string itemicon_power = "itemicon_power"; /// /// 金币的图标 /// public const string itemicon_gold = "itemicon_1"; /// /// 钻石的图标 /// public const string itemicon_diamond = "itemicon_2"; /// /// 物品品质框 /// /// /// public static string ItemFrame(EQualityLevel level) { return $"daojukuang{(int)level}"; } /// /// 物品图标 /// /// /// public static string ItemIcon(string iconName) { return $"itemicon{iconName}"; } } }