using XGame.Database;
namespace FL.Data.Items
{
public interface IItem
{
///
/// 物品唯一id
///
public long Id { get; }
///
/// 表id
///
public int TableId { get; }
///
/// 等级
///
public int Level { get; }
///
/// 道具类型
///
public EItemType ItemType { get; }
///
/// 品质等级
///
public EQualityLevel Quality { get; }
///
/// 物品名称
///
public string Name { get; }
///
/// 物品图标
///
public string Icon { get; }
///
/// 物品数量
///
public string Count { get; }
///
/// 物品描述
///
public string Description { get; }
}
}