using XGame.Database; namespace FL.Data.Items { public interface IItem { /// /// 物品唯一id /// public long Id { get; } /// /// 表id /// public int TableId { get; } /// /// 等级 /// public int Level { get; } /// /// 道具类型 /// public EItemType ItemType { get; } /// /// 品质等级 /// public EQualityLevel Quality { get; } /// /// 物品名称 /// public string Name { get; } /// /// 物品图标 /// public string Icon { get; } /// /// 物品数量 /// public string Count { get; } /// /// 物品描述 /// public string Description { get; } } }