// // Input: shop_c.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=104301 public sealed partial class ShopBuyRequest : IMsgRequest { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 104301; public void Clear() { } /// 类型(1杂货商店2钻石商店3礼包商店4特惠商店) public int hdcid; /// 商品id public int id; } /// id=104301 public sealed partial class ShopBuyResponse : IMsgResponse { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 104301; public void Clear() { } long IMsgResponse.GetCode() => code; string IMsgResponse.GetInfo() => msg; /// 消息返回类型0正常 1业务报错 2其他 public int code; /// 返回提示 public string msg; } /// id=104302 public sealed partial class ShopRmbBuyRequest : IMsgRequest { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 104302; public void Clear() { } /// 类型(1杂货商店2钻石商店3礼包商店4特惠商店) public int hdcid; /// 商品id public int id; /// 是否使用代币 public int daibi; } /// id=104302 public sealed partial class ShopRmbBuyResponse : IMsgResponse { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 104302; public void Clear() { } long IMsgResponse.GetCode() => code; string IMsgResponse.GetInfo() => msg; /// 消息返回类型0正常 1业务报错 2其他 public int code; /// 返回提示 public string msg; } }