//
// Input: shop_c.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=104301
public sealed partial class ShopBuyRequest : IMsgRequest
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 104301;
public void Clear()
{
}
/// 类型(1杂货商店2钻石商店3礼包商店4特惠商店)
public int hdcid;
/// 商品id
public int id;
}
/// id=104301
public sealed partial class ShopBuyResponse : IMsgResponse
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 104301;
public void Clear()
{
}
long IMsgResponse.GetCode() => code;
string IMsgResponse.GetInfo() => msg;
/// 消息返回类型0正常 1业务报错 2其他
public int code;
/// 返回提示
public string msg;
}
/// id=104302
public sealed partial class ShopRmbBuyRequest : IMsgRequest
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 104302;
public void Clear()
{
}
/// 类型(1杂货商店2钻石商店3礼包商店4特惠商店)
public int hdcid;
/// 商品id
public int id;
/// 是否使用代币
public int daibi;
}
/// id=104302
public sealed partial class ShopRmbBuyResponse : IMsgResponse
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 104302;
public void Clear()
{
}
long IMsgResponse.GetCode() => code;
string IMsgResponse.GetInfo() => msg;
/// 消息返回类型0正常 1业务报错 2其他
public int code;
/// 返回提示
public string msg;
}
}