// // Input: rank_my.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=202400 public sealed partial class RankMyPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 202400; public void Clear() { } /// 模块(每个榜单跟后端核对) public string kid; /// 分组(每个榜单跟后端核对) public string hdcid; /// 我的排名 public int rid; /// 我的分数 public int score; } }