//
// Input: act_jjc_fight.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=202800
public sealed partial class ActJjcFightPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 202800;
public void Clear()
{
}
/// 对手信息
public FUserFight fUserFight;
/// 每场战斗唯一标识
public string fightKey;
}
}