// // Input: act_jjc_fight.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=202800 public sealed partial class ActJjcFightPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 202800; public void Clear() { } /// 对手信息 public FUserFight fUserFight; /// 每场战斗唯一标识 public string fightKey; } }