// Generate By EToy // Don't Edit It!! namespace XGame.Database { /// /// 0:待机\n2:待机2\n3:眩晕\n4:冰冻\n5:麻痹\n10:攻击\n20:技能\n22:技能2 /// public enum EAnimationName : int { idle = 0, idle2 = 2, dizzy, freeze, palsy, attack = 10, skill = 20, skill2 = 22, } }