namespace XGame.Framework
{
public static partial class EventDefine
{
#region UI事件 0-100
///
/// ui打开广播事件
///
public const int UI_OPENED = 1;
///
/// ui关闭广播事件
///
public const int UI_CLOSED = 2;
/// 返回键-触发
public const int BACKSPACE = 10;
/// 返回键-冻结
public const int BACKSPACE_FREEZE = 11;
#endregion
}
}