using FL.Data; using XGame.Framework.Network; namespace FL.Network { public class ActShengbingJibanPushCtrl : MsgController { protected override void OnProcess(ActShengbingJibanPush message, object context) { foreach (var id in message.jiban) { PartnersData.Instance.SetJibanRwdState(id.jbId, id.level); } } } }