/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// 该脚本由模板创建 /// created by cb 2024 using FairyGUI; using FL.Data; using System; using XGame.Framework.UI; namespace FL.FGUI { /// /// UI逻辑处理类 /// /// public partial class PlayerPlansNameNestedCtrl : UIController { private Action _selectCallback; protected override void OnEnable(object intent) { AddUIListenres(); } protected override void OnDisable() { RemoveUIListenres(); if (_selectCallback != null) _selectCallback = null; } #region UI事件 private void AddUIListenres() { VM.HideBtn.onClick.Add(OnClickHideBtn); VM.PlanNameList.ItemClickEvent += OnClickPlanNameListItem; } private void RemoveUIListenres() { VM.HideBtn.onClick.Remove(OnClickHideBtn); VM.PlanNameList.ItemClickEvent -= OnClickPlanNameListItem; } private void OnClickHideBtn(EventContext context) { _selectCallback(0); } private void OnClickPlanNameListItem(int index) { _selectCallback(index+1); } #endregion public void ShowUI(Action selectCallback) { _selectCallback = selectCallback; VM.PlanNameList.BindDatas(PlayerData.Instance.RunePlanNamesArray); } } }