/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using FairyGUI;
using FL.Data;
using System;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class PlayerPlansNameNestedCtrl : UIController
{
private Action _selectCallback;
protected override void OnEnable(object intent)
{
AddUIListenres();
}
protected override void OnDisable()
{
RemoveUIListenres();
if (_selectCallback != null) _selectCallback = null;
}
#region UI事件
private void AddUIListenres()
{
VM.HideBtn.onClick.Add(OnClickHideBtn);
VM.PlanNameList.ItemClickEvent += OnClickPlanNameListItem;
}
private void RemoveUIListenres()
{
VM.HideBtn.onClick.Remove(OnClickHideBtn);
VM.PlanNameList.ItemClickEvent -= OnClickPlanNameListItem;
}
private void OnClickHideBtn(EventContext context)
{
_selectCallback(0);
}
private void OnClickPlanNameListItem(int index)
{
_selectCallback(index+1);
}
#endregion
public void ShowUI(Action selectCallback)
{
_selectCallback = selectCallback;
VM.PlanNameList.BindDatas(PlayerData.Instance.RunePlanNamesArray);
}
}
}