/// #pkgName FGUI包名 /// #panelName UIPanel名字 /// #UIName = $"{#pkgName}{#panelName}" UIKey名字 /// #PropertyDefineArea 属性定义区域 /// #PropertyAssignArea 属性赋值区域 /// #ComponentType 组件类型 /// #PropertyName 属性名字 /// 该脚本由模板创建,不可编辑 /// created by cb 2024 using FairyGUI; using XGame.Framework.FGUI; using XGame.Framework.UI; namespace FL.FGUI { /// /// 该脚本由模板创建,不可修改,不可编辑 /// public partial class PartnerPartnerBaseItemVM : FguiViewModel { public Controller ShowOther { get; private set; } public GLoader QualityImg { get; private set; } public GLoader PartnerImg { get; private set; } public GTextField LevelTxt { get; private set; } public PartnerStarCenterItemView StarRating { get; private set; } public GProgressBar SpPbar { get; private set; } protected override void BindComponents(GComponent panel, IUIViewAdapter adapter) { ShowOther = panel.GetController("ShowOther"); QualityImg = panel.GetChild("QualityImg") as GLoader; PartnerImg = panel.GetChild("PartnerImg") as GLoader; LevelTxt = panel.GetChild("LevelTxt") as GTextField; StarRating = adapter.CreateNested(new FguiNested(panel.GetChild("StarRating").asCom), true); AddChild(StarRating); SpPbar = panel.GetChild("SpPbar") as GProgressBar; } } }