//
// Input: player_info.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=200600
public sealed partial class PlayerInfoPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 200600;
public void Clear()
{
}
/// uid
public int uid;
/// 最后一次登陆区服
public int sid;
/// 每个区最多一个角色
public System.Collections.Generic.List list;
/// 账号登陆验证码
public string token;
}
/// id=200601
public sealed partial class PlayerInfoSidPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 200601;
public void Clear()
{
}
public int sid;
public System.Collections.Generic.List list;
}
}