//
// Input: act_mingwen.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=201900
public sealed partial class ActMingWenPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 201900;
public void Clear()
{
}
/// 铭文库列表
public System.Collections.Generic.List mingwen;
/// 已激活的羁绊id
public System.Collections.Generic.List jiban;
}
/// id=201901
public sealed partial class ActMingwenMingwenPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 201901;
public void Clear()
{
}
public System.Collections.Generic.List mingwen;
}
/// id=201902
public sealed partial class ActMingwenJibanPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 201902;
public void Clear()
{
}
public System.Collections.Generic.List jiban;
}
}