// // Input: act_mingwen.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=201900 public sealed partial class ActMingWenPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 201900; public void Clear() { } /// 铭文库列表 public System.Collections.Generic.List mingwen; /// 已激活的羁绊id public System.Collections.Generic.List jiban; } /// id=201901 public sealed partial class ActMingwenMingwenPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 201901; public void Clear() { } public System.Collections.Generic.List mingwen; } /// id=201902 public sealed partial class ActMingwenJibanPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 201902; public void Clear() { } public System.Collections.Generic.List jiban; } }