/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// 该脚本由模板创建
/// created by cb 2024
using System.Collections.Generic;
using FairyGUI;
using FL.Data;
using XGame;
using XGame.Database;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// UI逻辑处理类
///
///
public partial class PartnerMwDetailNoIconNestedCtrl
: UIController
{
protected override void OnEnable(object intent)
{
AddUIListenres();
}
protected override void OnDisable()
{
RemoveUIListenres();
}
#region UI事件
private void AddUIListenres() { }
private void RemoveUIListenres() { }
#endregion
private int _mwId;
public void ShowUI(int mwId)
{
_mwId = mwId;
var table = EpigraphTableRepo.Get(_mwId);
XGame.Framework.Assert.IsNotNull(table, $"铭文表不存在,id:{_mwId}");
var attr = EpigraphData.Instance.GetEpigraphAttrByTableId(_mwId);
var star = attr?.StarLv ?? 1;
VM.AttrLabel.text = $"+{table.Own_attr[1] / 100f}%";
//
ShowSkillBaseInfo(table.Skill[0]);
//
if (table.Element > 0)
{
VM.ElementLoader.visible = true;
VM.ElementLoader.url = AddressableDefine.SbElementType(((int)table.Element));
}
else
{
VM.ElementLoader.visible = false;
}
ShowBuff(star);
//
var pos = PartnersData.Instance.UpSbPosMap.GetValueOrDefault(_mwId, -1);
VM.IsUp.selectedIndex = pos < 0 ? 0 : 1;
}
///
/// 基础技能描述
///
///
private void ShowSkillBaseInfo(int skillId)
{
var skillInfo = SkillTableRepo.Get(skillId);
XGame.Framework.Assert.IsNotNull(skillInfo, $"技能表不存在,id{skillId}");
VM.DescLabel.text = skillInfo.Desc;
}
private void ShowBuff(int starLv)
{
var table = EpigraphTableRepo.Get(_mwId);
XGame.Framework.Assert.IsNotNull(table, $"铭文表tableId {_mwId} 不存在");
var starSkillIds = table?.Skill;
var dataList = new List();
if (starSkillIds?.Length > 0)
{
for (int i = 2; i < starSkillIds.Length; i += 2)
{
var data = new PartnerSbDetailSkillListItemParam()
{
SkillId = starSkillIds[i],
NeedStarLevel = starSkillIds[i + 1],
CurStarLevel = starLv,
};
dataList.Add(data);
}
}
VM.SkillList.BindDatas(dataList);
}
}
}