/// #pkgName FGUI包名
/// #panelName UIPanel名字
/// #UIName = $"{#pkgName}{#panelName}" UIKey名字
/// #PropertyDefineArea 属性定义区域
/// #PropertyAssignArea 属性赋值区域
/// #ComponentType 组件类型
/// #PropertyName 属性名字
/// 该脚本由模板创建,不可编辑
/// created by cb 2024
using FairyGUI;
using XGame.Framework.FGUI;
using XGame.Framework.UI;
namespace FL.FGUI
{
///
/// 该脚本由模板创建,不可修改,不可编辑
///
public partial class PartnerReplacePartnerListItemVM : FguiViewModel
{
public Controller StateCtrl { get; private set; }
public PartnerPartnerItemView PartnerItem { get; private set; }
public GImage SelectImg { get; private set; }
public GTextField NameLabel { get; private set; }
public GButton ClickBtn { get; private set; }
protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
{
StateCtrl = panel.GetController("StateCtrl");
PartnerItem = adapter.CreateNested(new FguiNested(panel.GetChild("PartnerItem").asCom), true);
AddChild(PartnerItem);
SelectImg = panel.GetChild("SelectImg") as GImage;
NameLabel = panel.GetChild("NameLabel") as GTextField;
ClickBtn = panel.GetChild("ClickBtn") as GButton;
}
}
}