// // Input: xiadan.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=201700 public sealed partial class XiaDanCsPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 201700; public void Clear() { } /// 1充值2广告 public int hdcid; /// 订单ID public string id; /// 携带的参数 public string key; } }