//
// Input: xiadan.proto
// DO NOT EDIT!
//
using XGame.Framework.Network;
namespace FL.Network
{
/// id=201700
public sealed partial class XiaDanCsPush : IMsgPush
{
int IMessage.InstanceID { get; set; }
object IMessage.Context { get; set; }
int IMessage.ProtocolID => 201700;
public void Clear()
{
}
/// 1充值2广告
public int hdcid;
/// 订单ID
public string id;
/// 携带的参数
public string key;
}
}