// // Input: player_info.proto // DO NOT EDIT! // using XGame.Framework.Network; namespace FL.Network { /// id=200600 public sealed partial class PlayerInfoPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 200600; public void Clear() { } /// uid public int uid; /// 最后一次登陆区服 public int sid; /// 每个区最多一个角色 public System.Collections.Generic.List list; /// 账号登陆验证码 public string token; } /// id=200601 public sealed partial class PlayerInfoSidPush : IMsgPush { int IMessage.InstanceID { get; set; } object IMessage.Context { get; set; } int IMessage.ProtocolID => 200601; public void Clear() { } public int sid; public System.Collections.Generic.List list; } }