|
@@ -10,23 +10,12 @@ namespace XGame.Framework
|
|
|
[Conditional(MacroDefine.DEBUG), Conditional(MacroDefine.PROFILER)]
|
|
|
public static void Initialize()
|
|
|
{
|
|
|
- //加载并且实例预制
|
|
|
-#if UNITY_WEBGL || UNITY_WEIXINMINIGAME
|
|
|
-#else
|
|
|
- _debugConsoleGO = Object.Instantiate(Resources.Load<GameObject>("DebugConsole"));
|
|
|
- Opencoding.LogHistory.LogHandler.ConsoleVisibleChangedEvent += OnConsoleVisibleChanged;
|
|
|
-#endif
|
|
|
+
|
|
|
}
|
|
|
|
|
|
[Conditional(MacroDefine.DEBUG), Conditional(MacroDefine.PROFILER)]
|
|
|
public static void Dispose()
|
|
|
{
|
|
|
-#if UNITY_WEBGL || UNITY_WEIXINMINIGAME
|
|
|
-#else
|
|
|
- Object.DestroyImmediate(_debugConsoleGO);
|
|
|
- _debugConsoleGO = null;
|
|
|
- Opencoding.LogHistory.LogHandler.ConsoleVisibleChangedEvent -= OnConsoleVisibleChanged;
|
|
|
-#endif
|
|
|
}
|
|
|
|
|
|
/// <summary>
|