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@@ -46,7 +46,10 @@ namespace XGame.Database
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public float Size { get; private set; } // c
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/// <summary> 圣兵小图标 </summary>
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- public string Icon2 { get; private set; }
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+ public string Icon2 { get; private set; } // c
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+
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+ /// <summary> 技能图标 </summary>
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+ public string SkillIcon { get; private set; } // c
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void ISerializable.Deserialize(IReader reader)
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{
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@@ -63,6 +66,7 @@ namespace XGame.Database
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Model = reader.ReadString();
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Size = reader.ReadFloat();
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Icon2 = reader.ReadString();
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+ SkillIcon = reader.ReadString();
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}
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void ISerializable.Serialize(IWriter writer)
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@@ -80,6 +84,7 @@ namespace XGame.Database
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writer.Write(Model);
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writer.Write(Size);
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writer.Write(Icon2);
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+ writer.Write(SkillIcon);
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}
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}
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}
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