namespace XGame.Framework
{
    public static partial class EventDefine
    {
        #region UI事件 0-100
        /// <summary>
        /// ui打开广播事件
        /// </summary>
        public const int UI_OPENED = 1;
        /// <summary>
        /// ui关闭广播事件
        /// </summary>
        public const int UI_CLOSED = 2;
        #endregion
    }
}
