namespace XGame.Editor.Build
{

    /// <summary>
    /// .NET API compatibility level.
    /// </summary>
    public enum ApiCompatibilityLevel
    {
        /// <summary>
        /// 不设置
        /// </summary>
        None = 0,
        ///// <summary>
        ///// .NET 4.6.
        ///// </summary>
        //NET_4_6 = 3,
        /// <summary>
        /// Profile that targets the .NET Standard 2.0.
        /// </summary>
        NET_Standard_2_0 = 6
    }
}
