using XGame.Framework.i18n;
using System;


namespace XGame.Framework.Asset.Addressable.Data
{
    [Serializable]
    public class AddressableI18nInfo
    {
        [Serializable]
        public struct I18nData
        {
            public LanguageType langFlag;
            public long addressableId;
        }

        public long addressableId;
        public I18nData[] i18nDatas;

    }
}

