namespace XGame.Framework.Asset
{
    interface IAddressableHandle
    {
        /// <summary>
        /// 转换AddressableName
        /// </summary>
        /// <param name="options"></param>
        /// <returns></returns>
        string ConvertAddressableName(ConvertOptions options);
        /// <summary>
        /// 取Sprite对应的Alpha Texture名字
        /// </summary>
        /// <param name="addressableName"></param>
        /// <returns></returns>
        string GetAlphaTextureName(string addressableName);
    }
}

