namespace XGame.Framework.Asset
{
    /// <summary>
    /// 资源的相关时间戳
    /// </summary>
    public struct AssetTimestamp
    {
        /// <summary>
        /// 创建时间
        /// </summary>
        public long createTime;
        /// <summary>
        /// 上一次引用的时间
        /// </summary>
        public long lastRequest;
        /// <summary>
        /// 引用次数归零的时间
        /// </summary>
        public long zeroReference;
    }
}
