// Generate By EToy
// Don't Edit It!!

namespace XGame.Database
{
    /// <summary>
    /// 0：待机\n2：待机2\n3：眩晕\n4：冰冻\n5：麻痹\n10：攻击\n20：技能\n22：技能2
    /// </summary>
    public enum EAnimationName : int
    {
        idle = 0,
        idle2 = 2,
        dizzy,
        freeze,
        palsy,
        attack = 10,
        skill = 20,
        skill2 = 22,
    }
}
