namespace XGame.Framework.Logger
{
    public enum LogLevel
    {
        Debug = 0,
        Info,
        Warn,
        Error,
        Exception,
        Event,
    }

    public enum LogType : byte
    {
        /// <summary> 代码日志 </summary>
        Code = 1,
        /// <summary> 埋点日志 </summary>
        Event = 1 << 1,
    }
}
