%YAML 1.1
%TAG !u! tag:yousandi.cn,2023:
--- !u!1 &1472918684478068487
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 7
  m_Component:
  - component: {fileID: 4582440390705159355}
  m_Layer: 6
  m_HasEditorInfo: 1
  m_Name: UIPoint
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4582440390705159355
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1472918684478068487}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 1.7, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 78892238459766281}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1640062322409279155
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 7
  m_Component:
  - component: {fileID: 4328427892016326573}
  - component: {fileID: 1736245926442841950}
  - component: {fileID: 3001981354599276404}
  - component: {fileID: 6695997541623253069}
  m_Layer: 6
  m_HasEditorInfo: 1
  m_Name: MountSkeleton
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4328427892016326573
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1640062322409279155}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -1.6, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2558271230351754135}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1736245926442841950
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1640062322409279155}
  m_Mesh: {fileID: 0}
--- !u!23 &3001981354599276404
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1640062322409279155}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_virtualGeometry: 0
  m_virtualGeometryShadow: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 44a215f20397407478d623ec35000e9b, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &6695997541623253069
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1640062322409279155}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  skeletonDataAsset: {fileID: 11400000, guid: 9cd8e89970702044d8aefd04613f1309, type: 2}
  initialSkinName: 
  initialFlipX: 0
  initialFlipY: 0
  updateWhenInvisible: 3
  separatorSlotNames: []
  zSpacing: 0
  useClipping: 0
  immutableTriangles: 0
  pmaVertexColors: 1
  clearStateOnDisable: 0
  tintBlack: 0
  singleSubmesh: 0
  fixDrawOrder: 0
  addNormals: 0
  calculateTangents: 0
  maskInteraction: 0
  maskMaterials:
    materialsMaskDisabled: []
    materialsInsideMask: []
    materialsOutsideMask: []
  disableRenderingOnOverride: 1
  _animationName: idle
  loop: 1
  timeScale: 1
--- !u!1 &2867812837004526938
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 7
  m_Component:
  - component: {fileID: 78892238459766281}
  - component: {fileID: 599736738851824281}
  m_Layer: 6
  m_HasEditorInfo: 1
  m_Name: Player
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &78892238459766281
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2867812837004526938}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2558271230351754135}
  - {fileID: 4582440390705159355}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &599736738851824281
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2867812837004526938}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 037868268c799a74aac4629cff05fd28, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _collector:
    bindTypes:
    - Transform
    - Spine.Unity.SkeletonAnimation
    - Transform
    - Transform
    keys:
    - ActionRoot
    - PlayerSkeleton
    - VfxRoot
    - UIPoint
    values:
    - {fileID: 5982109545632389106}
    - {fileID: 7691663482026181637}
    - {fileID: 4549397612562173391}
    - {fileID: 1472918684478068487}
--- !u!1 &4549397612562173391
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 7
  m_Component:
  - component: {fileID: 3050598028750743139}
  m_Layer: 6
  m_HasEditorInfo: 1
  m_Name: VfxRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3050598028750743139
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4549397612562173391}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 1.3, z: 0.2}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2558271230351754135}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5982109545632389106
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 7
  m_Component:
  - component: {fileID: 2558271230351754135}
  m_Layer: 6
  m_HasEditorInfo: 1
  m_Name: ActionRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2558271230351754135
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5982109545632389106}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3050598028750743139}
  - {fileID: 4328427892016326573}
  - {fileID: 2137541874787518604}
  m_Father: {fileID: 78892238459766281}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7691663482026181637
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 7
  m_Component:
  - component: {fileID: 2137541874787518604}
  - component: {fileID: 1379264748999404662}
  - component: {fileID: 733195711201690556}
  - component: {fileID: 8006725169260657623}
  m_Layer: 6
  m_HasEditorInfo: 1
  m_Name: PlayerSkeleton
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2137541874787518604
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7691663482026181637}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -1.1, z: -0.2}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2558271230351754135}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1379264748999404662
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7691663482026181637}
  m_Mesh: {fileID: 0}
--- !u!23 &733195711201690556
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7691663482026181637}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_virtualGeometry: 0
  m_virtualGeometryShadow: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 6070cbbe67c47d643a84b077545b9b4e, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &8006725169260657623
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7691663482026181637}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  skeletonDataAsset: {fileID: 11400000, guid: abafbeef5ca986340ae0390da19e9421, type: 2}
  initialSkinName: 
  initialFlipX: 0
  initialFlipY: 0
  updateWhenInvisible: 3
  separatorSlotNames: []
  zSpacing: 0
  useClipping: 0
  immutableTriangles: 0
  pmaVertexColors: 1
  clearStateOnDisable: 0
  tintBlack: 0
  singleSubmesh: 0
  fixDrawOrder: 0
  addNormals: 0
  calculateTangents: 0
  maskInteraction: 0
  maskMaterials:
    materialsMaskDisabled: []
    materialsInsideMask: []
    materialsOutsideMask: []
  disableRenderingOnOverride: 1
  _animationName: idle
  loop: 1
  timeScale: 1
